VERSUSFeatures:Dark and intense maps. Both large and small.
A small(?) variety of custom weapons
Custom player models. Both Humans and Aliens(?)
Brand new HUD system and GUI layout.
Toggle able 'over the shoulder' view.
Vehicle support in some game modes.
Enhanced graphics and special effects.
Game modes:CTF = Capture The Flag
VCTF = Vehicle Capture The Flag
CTP = Capture The Point
VCTP = Vehicle Capture The Point
DM = Death Match
TDM = Team Death Match
LS = Last Stand
Game mode explanation:CTF: Its a simple mode where each team got a flag, and the opposite team has to steal it.
VCTF: The same as above, but with added vehicle support for either defending or attacking the other teams base.
CTP: Another simple mode, there is 4~5 points in the map which your team got to get the control of first. The one who controls the most points when the time is up, wins.
VCTP: The same as above, but with added vehicle support for either defending a point or attacking the other teams points.
DM: Death Match is rather simple. Do you see anything move, kill it.
TDM: Team based Death Match. Kill everyone you see from the opposite team.
LS: Last Stand is a rather new mode, whit two teams. Its kinda like the payload mode in TF2, but without a cart. Instead we got some checkpoints which the team got to take control of, to push the enemies back. With or without vehicle support is still undecided.