A mod in development
 
HomeHome  ­PortalPortal  ­CalendarCalendar  ­GalleryGallery  ­FAQFAQ  ­SearchSearch  ­RegisterRegister  ­Log inLog in  
Post new topic   Reply to topicShare | 
 

 Blood System

View previous topic View next topic Go down 
AuthorMessage
tRiHard
Member
Member


Male
Number of posts: 1
Points: 0
Reputation: 0
Registration date: 2008-09-11

PostSubject: Blood System   Thu Sep 11, 2008 8:18 pm

What i am thinking of is maybe a better blood system?
Like Instead of the Same old HL2 Blood maybe, like if they get shot, they start bleeding and loose health until they find health/health pack/etc.
Back to top Go down
View user profile
Kosai106
Administrator
Administrator


Male
Number of posts: 78
Age: 18
Location: Korsør, Denmark
Points: 262
Reputation: 0
Registration date: 2008-09-10

PostSubject: Re: Blood System   Thu Sep 11, 2008 8:21 pm

Moved to right location. But pleas post it in the request's thread next time

But indeed its a good idea. We just need some coders now to do it.
I'm not sure if its possible since the Source Engine is 4 years old.

But its taken up to considering

_________________
http://www.kosai106.site88.net/index.html
Versus Game Director
Back to top Go down
View user profile http://www.kosai106.site88.net/
Matuka
Member
Member


Number of posts: 27
Points: 0
Reputation: 0
Registration date: 2008-09-14

PostSubject: Re: Blood System   Sun Sep 14, 2008 1:04 am

Its possible, Get a life has it, its rather simple, here's a little simple code that'll help get you're head around it, although the code aint real code...
Lol

Code:

//every line starts with line, and a number.
//if a command has =1 on the end it's true.
//if it has zero, it means end, or false.
// Lines that begin with ;LineX: means that if the value in the line has reached, all the bottom lines will stop. meaning end of
// script.
// "/" at the start of a line means this statement does not come into play, and therefore is
// taken out and used as a note to guide the user/reader of the script.

Line1: Userhit=1, damageuser=1, damage amount=3, :line1=0.
Line2: time start=1, timer=12, timer-reached-end=1, :line2=0.
;line3: item=1, item-name=Bandages, item-pickedup=1, :line3=0.
//if you have not picked up any bandages the bottom lines will still work.
Line3: damage user=1, damage amount=5, :line3=0.
//the next line will make it continue on making the code small.
Line4: reapeat-line=2, :line4=0.


Ect ect ect

Rather simple...
Back to top Go down
View user profile
Kosai106
Administrator
Administrator


Male
Number of posts: 78
Age: 18
Location: Korsør, Denmark
Points: 262
Reputation: 0
Registration date: 2008-09-10

PostSubject: Re: Blood System   Sun Sep 14, 2008 1:05 am

Matuka wrote:
Its possible, Get a life has it, its rather simple, here's a little simple code that'll help get you're head around it, although the code aint real code...
Lol

*Code*

Ect ect ect

Rather simple...

Do you wanna be a coder too asshole? Very Happy

/Joke

_________________
http://www.kosai106.site88.net/index.html
Versus Game Director
Back to top Go down
View user profile http://www.kosai106.site88.net/
Matuka
Member
Member


Number of posts: 27
Points: 0
Reputation: 0
Registration date: 2008-09-14

PostSubject: Re: Blood System   Sun Sep 14, 2008 1:09 am

No, not realy... tried getting my head over C#, no succsess...
Very Happy
Basicly, the only coding i have done is FPI, and html, FPI is used in FPSCreator, rather simple....
Very Happy
Back to top Go down
View user profile
Kosai106
Administrator
Administrator


Male
Number of posts: 78
Age: 18
Location: Korsør, Denmark
Points: 262
Reputation: 0
Registration date: 2008-09-10

PostSubject: Re: Blood System   Sun Sep 14, 2008 1:16 am

Matuka wrote:
No, not realy... tried getting my head over C#, no succsess...
Very Happy
Basicly, the only coding i have done is FPI, and html, FPI is used in FPSCreator, rather simple....
Very Happy

Ahh, okay. Well. I will also wait before we get a coder. He isn't really needed yet

_________________
http://www.kosai106.site88.net/index.html
Versus Game Director
Back to top Go down
View user profile http://www.kosai106.site88.net/
Matuka
Member
Member


Number of posts: 27
Points: 0
Reputation: 0
Registration date: 2008-09-14

PostSubject: Re: Blood System   Sun Sep 14, 2008 1:20 am

Correct, we must concept and stage before getting into that...
Back to top Go down
View user profile
 

Blood System

View previous topic View next topic Back to top 
Page 1 of 1

Permissions of this forum:You cannot reply to topics in this forum
Versus :: Versus :: Mod Related-
Post new topic   Reply to topic